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Valorant 7.09 PBE Patch Notes For Episode 7 Act 3: All You Need To Know

6 months ago By AI Smith

Valorant, Riot Games’ tactical first-person shooter, is about to usher in a new era with Episode 7 Act 3. As Act 2 concludes, players are eagerly awaiting the 7.09 PBE (Public Beta Environment) patch, set to introduce significant changes and a fresh Battle Pass. Here, we’ll delve into the key highlights of what to expect in Valorant’s 7.09 update.

The Arrival of Valorant Episode 7 Act 3

Episode 7 Act 3 marks the culmination of Valorant’s current chapter. With Act 2 coming to an end, players can look forward to the final Act, which promises to wrap up an exciting year in the Valorant universe. The upcoming 7.09 update serves as a bridge to this new chapter, preparing the ground for thrilling adventures and fresh content.

Valorant Update 7.09 Release Date

The 7.09 update is slated for release on October 31, 2023, making it the perfect Halloween treat for Valorant enthusiasts. As the new Act unfolds, players can dive into fresh content, challenges, and game-changing features.

Valorant Episode 7 Act 3 Battle Pass

With the commencement of Act 3, a new Battle Pass will be unfurled, bringing a plethora of rewards, including skins, weapon variants, and other in-game goodies. Valorant’s Battle Pass system has been a staple for content delivery, offering players a chance to unlock unique cosmetic items as they progress through the season.

Meet Agent ‘Iso’ (Agent 24)

One of the most exciting additions in the 7.09 update is the introduction of ‘Iso,’ the latest agent to join Valorant’s ever-expanding roster. Iso is categorized as a Duelist, hinting at their combat-oriented abilities. Let’s dive into Iso’s arsenal:

Iso’s Abilities:

E – Double Tap: This ability allows Iso to initiate a focus timer. Once the timer is complete, Iso enters a flow state. During this state, downed enemies that you damage or eliminate generate an energy orb. Shooting this orb grants Iso a shield, capable of absorbing a single instance of damage from any source.

Q – Undercut: Iso’s second ability is ‘Undercut,’ which enables them to throw a molecular bolt. This bolt can pass through walls and other solid obstacles to reach enemies who are concealed behind cover. When the bolt makes contact with an enemy, it applies the ‘FRAGILE’ status, making the target more susceptible to damage.

C – Contingency: With ‘Contingency,’ Iso assembles prismatic energy, which can be fired as an indestructible wall of energy. This energy wall effectively blocks incoming bullets, acting as a defensive barrier in the heat of battle.

X (Ultimate) – Kill Contract: Iso’s ultimate ability equips an interdimensional arena. When activated, it hurls a column of energy through the battlefield, pulling both Iso and the first enemy it hits into the arena. In this confined space, Iso and the opponent engage in a dramatic duel to the death.

Valorant Update 7.09 Patch Notes

Now, let’s explore some of the crucial changes coming to Valorant with the 7.09 update, as shared in the latest PBE patch notes:

Cypher:

Trapwire (C): Cypher’s Trapwire sees some alterations. The time until the trap concusses a captured enemy is reduced from 3 seconds to 1.5 seconds. After concussing an enemy or if an enemy trapped by the device is eliminated, the Trapwire no longer destroys itself; instead, it re-arms after a mere 0.5 seconds, allowing it to ensnare another enemy. Additionally, the duration of the slow effect when hit by the trap has been extended from 0.75 seconds to 2 seconds. These changes are aimed at adding more strategic depth to the placement of Cypher’s Trapwire.

Skye:

Trailblazer (Q): Skye’s Trailblazer ability receives a collision adjustment, allowing it to pass under Trapwires placed at mid-height without affecting weapon damage hitboxes.

Fade:

Prowler (C): Fade’s Prowler ability sees a collision adjustment as well, allowing it to traverse Trapwires placed at foot height and pass under those placed at head height. This change does not affect weapon damage hitboxes.

Raze:

Raze, the explosive enthusiast, encounters a series of changes that demand more precision and intentionality in her playstyle:

Paint Shells (E): The primary grenade explosion radius is reduced from 6m to 5.5m, while secondary grenades see their explosion radius reduced from 6m to 5.25m. Furthermore, the minimum damage for both primary and secondary grenade explosions is drastically reduced from 15 to 1. The damage multiplier against enemy utility is lowered from 250% to 100%.

Blast Pack (Q): The Blast Pack no longer deals damage until it is fully armed. The satchel arm time is increased from 0.5 seconds to 1.5 seconds. These changes encourage Raze players to make more deliberate choices when using her abilities.

Weapons Updates:

The Judge, known for its hunker-down style, sees changes that sharpen its identity:

  • The maximum magazine size is reduced from 7 to 5.
  • The jumping spread is increased from 1.25 to 2.25.
  • The running spread is increased from 0.10 to 0.75.

Social Updates:

Valorant’s social features receive a boost in the 7.09 update. Icons in the Friends List now indicate when friends are playing other Riot Games titles. Unique icons are introduced for Riot Mobile and TFT players, and the ‘Unknown Product’ icon is replaced with a red Riot fist for better identification.

Premier Updates:

For the competitive scene, Premier mode undergoes several changes:

Premier Practice: Players can now queue for practice matches on select non-match days. These practice matches follow the Premier match structure but do not affect Premier Scores.

Enrollment Updates: Teams created before or during the ‘Team Creation Window’ can recruit new members and participate in Premier at any point during the Stage.

Timeouts: Teams are granted one timeout per side in each match and an additional timeout during Overtime.

Premier Crests: Crests now reflect a team’s performance throughout the entire stage.

Playoff Qualification Threshold: The qualification threshold for playoffs is lowered to 600 points, making it more forgiving for teams with scheduling challenges.

Matchmaking:

Minor adjustments are made to matchmaking to ensure fairer matches during the weekly competitions.

Zones:

Certain regions receive adjustments to the number of divisions, optimizing queue times and enhancing match fairness.

Bug Fixes:

Several gameplay system bugs have been fixed, including a rare issue where detaching from a rope would produce unintended footstep noise.

As Episode 7 Act 3 approaches in Valorant, the 7.09 update promises to bring a host of changes, including a new agent, adjustments to existing agents, weapon tweaks, and social and competitive enhancements. With a release date set for Halloween, Valorant players have an exciting season ahead, filled with fresh challenges and opportunities to showcase their skills in the tactical arena.

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