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Diablo IV Season 1: More Creatives, Characters, Players & Items Will Be Added In The Game

1 months ago By Ronny Walker

It seems like Blizzard Entertainment’s lovers can’t wait for Diablo IV Season 1 to be out soon. There are only a few days left for this great event known as Season 1 Of Malignant to start, and Blizzard is dropping some of the news that we will encounter and that will undoubtedly make the most dedicated players happy. When it comes to hero gear, the game’s next update will lower the power level needed to make use of some of the most interesting pieces of gear in Diablo IV, making it easier to equip other characters by transferring gear between them and others.

Sacred items, which start appearing at World Level 3, will have a maximum level requirement of 60. Ancient items, which appear exclusively at World Level 4, will ask for level 80 at most. The nuance of “maximum level”, because does not mean that you have to be of that level. But that at most they will ask you for that limit. Why is this so important to progress with new characters? Because if your maximum level hero finds very powerful items, now it will be easier to share them with the rest of the adventurers on the same account in the game.

How to check levels

Until now if your Necromancer was level 100 the user would only receive items according to that level, which made it impossible for you to share the most powerful pieces of equipment with your other characters. We say powerful but in reality, as the level of items progresses at the pace of the player, also the weaker items are useless. Nobody could use them! “We’re getting feedback on what it feels like to keep increasing in power as you reach the highest world level in the game,” one of Gamestar’s game directors said.

“We’re thinking about other changes we want to make to improve the gameplay experience, and this is one example of that,” continues Joe Piepiora. “And this is by no means the end. Season 1 is just the beginning and we are going to push these changes significantly,” adds the Blizzard creative. Of course, this is a novelty that only helps if you plan to share items with other characters on the same account, since if you only think about the main hero, this reduction in the maximum level requirement does not affect you; you equip what you like the most and sell/disarm what does not interest you.

Diablo IV Season 1 sets to begin on July 20, although before that the biggest update to the game to date is released with significant adjustments to the entire gameplay experience and hero progression. The father-like image of the Warcraft universe have also talked about their plans for the future with their new action RPG and between them they do not rule out adding a new level of difficulty to Diablo IV that would go beyond simply making enemies have more life or hit harder.

Also Read: Diablo IV: 5 Hidden Quests In The Game

Diablo 4: Season of the Malignant

The Season of the Evil Ones is the name given to the first seasonal content of the Activision-Blizzard ARPG. A new plot, team, world boss and mechanics in which to experience these novelties are the hallmarks of this first batch of additional content intended to expand the already extensive list of activities that we can do in Sanctuary.

Only a month and a half separate the release of the game from these novelties when the usual thing is that, except in cases like Overwatch 2, said content usually waits to be released between two and three months later. But Blizzard wants to provide the latest chapter of the Diablo saga with content that will keep us hooked on its frenetic action and team looting.

Diablo IV Success

As reported by Blizzard in a press release last Month in June, Blizzard Entertainment’s Diablo IV has surpassed the barrier of $666 million in the initial five days of launch. These incomes have also been thanks to microtransactions, which have been the subject of controversy since some cosmetics cost up to 25 euros in Diablo 4.

The company has also shared other statistics that show the great reception of the game. In this way, 276 million hours have been exceeded and players have killed 276,000 million demons. However, users have also died 316 million times. The true heroes of the community have been the 163 people who have reached the maximum level in Hardcore Mode, that is, permanent death where you lose all your character, time and objects.

Remember that you can take a look at our complete guide with the best tips and tricks whenever you need it.

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