‘This Isn’t Going To Happen, Says Blizzard President Amid Diablo IV Rumour for Xbox Game Pass
Mike Ybarra, current president of Blizzard, clarifies that Diablo 4 will not reach Microsoft’s subscription service after confusion that arose as a result of an erroneous publication.
Mike Ybarra, president of Blizzard, has recently denied that Diablo IV is going to launch on Xbox Game Pass after some speculation that has arisen as a result of a Brazilian payment application called PicPay, which was announced that the action role-playing game would be available on Microsoft’s flagship subscription service.
“This is not going to happen,” Ybarra commented emphatically after comments about the announcement spread like wildfire. This position on the part of the CEO of the company should not catch us off guard, since in mid-March of this year Rod Fergusson, general director of the Diablo saga, commented at that time that Blizzard had no intention of releasing the fourth instalment in Game Pass.
Also Read: Diablo IV Season 1: How To Play, Login, Download, Key Notes & More
Is the new instalment of Diablo worth it?
“Diablo 4 does not renounce that gloomy, dark and bloody tone that the saga should never have abandoned, without giving up raw images, a mature campaign that will accompany us for about 25 hours to which more must be added, many more thanks to the content secondary, to all the possibilities that the end game gives us, to the PVP and, in the future, to the seasons with new content that will have us trapped in the Eternal War of Sanctuary.
On the other hand, you don’t have to worry about the store, there are micropayments and they are not cheap but they are only aesthetic elements for our characters and do not affect the gameplay. In addition, the launch at the connectivity level has been without serious incidents and at the performance level the title arrives very polished on PC and with such interesting features as progression and cross-play,” we concluded in our analysis.
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Diablo IV Success
As reported by Blizzard in a press release last Month in June, Blizzard Entertainment’s Diablo IV has surpassed the barrier of $666 million in the initial five days of launch. These incomes have also been thanks to microtransactions, which have been the subject of controversy since some cosmetics cost up to 25 euros in Diablo 4.
The company has also shared other statistics that show the great reception of the game. In this way, 276 million hours have been exceeded and players have killed 276,000 million demons. However, users have also died 316 million times. The true heroes of the community have been the 163 people who have reached the maximum level in Hardcore Mode, that is, permanent death where you lose all your character, time and objects.