The Value of Mana in Heroes of the Storm
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It is critical for you to watch for how any eSports team in Heroes of the Storm uses mana. This is a necessity for all teams as a great team is one that understands how its mana can be used. Such a team that understands the value of mana can particularly be a perfect type of team for you to place a bet on.
Specifically, mana refers to the points that a team has for casting a variety of spells. A majority of characters in the game have mana that can be used for many powers although some of those spells and powers might require more mana than others. Also, while a hero’s mana will regenerate over time, it can still take a while for it to build up, thus requiring more time in between spells or powers. Also, a certain period of time must take place in between each casting of a power or spell; this refers to the cooldown period.
A qualified Heroes of the Storm team has to understand how mana works and what can be done to make it worthwhile. You can always look at how different teams use their characters and how they manage it. The best teams to bet on always know what they can get out of their mana while finding ways to keep it under control.
Here are a few of the points to see when finding a great team that knows how to use mana properly without problems. These points help teams with understanding what they can do to keep from losing their mana while also knowing how to keep it organized right so they don’t use more than necessary.
How Much Mana Works?
While mana is indeed important, sometimes a character needs a much larger amount of mana for a spell to work. This is especially the case for spells that are a little more powerful.
For instance, Li-Ming uses 40 mana for her Arcane Orb power. This does offer plenty of damage and can be devastating if she uses it from afar. But it would take 80 mana for her to use her Wave of Force power, a move that knocks down enemies and offers more damage within a larger area while also guaranteeing a better shot at causing more damage.
Look at how a team uses mana spells in different forms. See if a team is overly dependent on spells that require more mana or if that team is fine with using a diverse variety of spells. Any team that has players who can use more mana-related spells and manage them well is always great.
Watch For Cooldown
The cooldown period is also important to look at. This refers to the amount of time that someone has to spend before being able to cast a certain action again. This can be casted after the cooldown period is over provided that the character actually has enough mana to cast it again.
Naturally, the more powerful spells will require a much larger cooldown period. Just take a look at the Butcher. His Ruthless Onslaught power uses a cooldown of 15 seconds. This is a powerful spell but it is not as strong as the Lamb to the Slaughter power. That second power can not only cause damage like the first one but also silence a competitor for a period of time. Even as that works, the Lamb to the Slaughter power has a cooldown period of 90 seconds.
This makes it all the more important for a team to watch how its mana is being used. The powers that require a much longer cooldown will use more mana. A character can use that time period to regenerate one’s mana so that power will be ready again the next time one has a need for it. Still, it is always essential to see how well such a power can be used at a given time.
A great team to bet on is always one that will use its mana responsibly. That is, it will ensure that its mana is used well to where spells will be readily available after their cooldown periods are over.
Of course, a team that uses plenty of spells or powers without being overly reliant on one always works. Even so, a team should at least have enough of an idea of what to do in order to keep from having to use certain spells for more time than needed.
How Do Teams Manage Their Mana?
The best Heroes of the Storm teams are ones that will work hard to keep their mana totals from being wasted. They will understand that their mana has to be used carefully without being far too rough or easy to wear out.
To start, a team has to know that there are good and bad times to use their mana at. It’s one thing for a team to use its mana against other characters during head-to-head matches. It’s another to use it against minions.
A team should not try and use their mana all the way through a wave of minions. It is critical for a team to know how to handle a variety of possible attacks from minions and to understand how their powers might work against them without mana. It helps to conserve mana for when the real troubling attacks start to come about.
Also, some teams like to use their mana early to harass their opponents. They do this to try and weaken those opponents as well as possible. However, this is not always the best thing to handle as a team might end up exposing itself far too soon. This might cause the opponent to become weaker but that opponent will have an easier time with regrouping and thinking about what moves can be used next. In other words, teams that manage their mana by harassing their opponents are not necessarily the best ones for you to bet on.
Look Around the Map
A team should also understand what it can do in order to get mana restored quickly. While many powers or active abilities can be used to help a team boost its mana regen rate, great teams know how to regenerate without having to use resources or other extra abilities while sacrificing others.
Specifically, great teams know how to find Healing Fountains or Hearthstones. These allow players to get their health and mana totals to move back up again. These are especially useful for all players as their regen rates will increase significantly when they are around these fountains or stones.
Still, a team should watch for how they can defend such spots and use them to their advantage. A team that knows how to defend such high-regen spots is always one worth betting on. It shows that a team really wants to work with a great advantage for working quickly.
The lanes around a map especially have to be covered to make it easier for a team to get the most out of whatever it is aiming to do. This can really make a difference when trying to keep a stone or fountain protected. Make sure when looking at a team to bet on that you find one that understands how to keep such spaces protected and can keep them from being hurt far too much.
Looking At Regeneration Globes
Great teams also know how to find regeneration globes. Many teams often walk just past them with the assumption that they don’t require them or that they will be around a little later on. But in reality, it is a necessity for a team to get these globes if they can find them.
A team must be ready to gather as many globes as possible. Sometimes a singular extra globe can make the difference between having enough mana for a fight and not having enough to complete a spell that really changes the momentum in a match.
What About Those Without Mana?
Not all characters in Heroes of the Storm have mana. Characters like Auriel, Cho’Gall, Chen, Tracer, Zarya, D.Va and the Lost Vikings do not have mana.
You don’t necessarily have to factor in the non-mana characters on a team when figuring out if a bet is worthwhile. If anything, a team might still be great when using characters that don’t have mana. Still, you might want to see if a team is overly dependent on characters that do not use mana as it might be a sign that a team is not comfortable with using mana. This could be relatively restrictive in terms of what a team can do in a match.
A Final Word
It helps for you to take a look at mana when finding a great Heroes of the Storm team to bet on. You have to look at not only how a team uses its mana but how that mana is handled properly. You should look carefully at how well a team can work with different mana points in order to get the most out of any pick you make while betting on Heroes of the Storm matches.