Lords Of the Fallen: How To Play This Game On PS5, PC, Xbox Series X/S, iPhone & Android; Know Everything
2023 is a dream year for any self-respecting video game lover. We are talking about a year that, in just seven months, has given us some gems and instant classics from a wide variety of genres, although there are still many titles to be released. Among them, we can find Lords of the Fallen, a new role-playing and action game inspired by the playable formula established in Dark Souls that will be a new starting point for its saga and that will offer an adventure in an interconnected world up to “five times bigger than the original”.
A very noteworthy detail is that Lords of the Fallen is being developed on Unreal Engine 5, the latest version of the powerful graphics engine owned by Epic Games, which is why it will only be released on October 13 on PS5, Xbox Series X/S and PC. Below we will try to summarize all the information that both CI Games and Hexworks, its publisher and its developer respectively, have shared so far so that you can get an idea of the product that will hit stores in just a few months.
Brief details about its history
“After a time of cruellest tyranny, the evil god Adyr was finally defeated. But gods do not disappear forever. Today, aeons later, Adyr’s resurrection draws near. As one of the legendary Black Crusaders, journey through the realm of the living and the dead in this sprawling RPG experience featuring colossal bosses, a fast-paced and challenging combat system, exciting character encounters, and an immersive story. Will your legend bring the light… or darkness?”, says the synopsis of its story, which promises to immerse us in a world rich in nuances and deep lore.
As this brief description of the story offered by those responsible says, Lords of the Fallen will allow us to travel between two parallel worlds that will offer “brutal challenges” and “unimaginable horrors” in equal measure. The best thing is that we have nothing to fear since the adventure can be enjoyed entirely alone or in the company of a second player, who can join our game -or we can join theirs- through the online cooperative mode. In this way, we will be able to choose with total freedom if we prefer to face the dangers of both worlds as lone wolves or as a team.
A spiritual successor to Lords of the Fallen
Lords of the Fallen will not be a direct continuation of the original 2014 title, but rather a reboot of the series that will serve to wipe the slate clean. Thanks to this approach, the title will be accessible both to hardcore fans of the former and to all those players who are attracted by its dark fantasy aesthetics or by the dynamics of challenge, reward and satisfaction offered by FromSoftware ‘s works, among others. aspects. Come on, everyone can delve into its twisted and fascinating universe without requiring prior knowledge.
Also, its developers have insisted that the new Lords of the Fallen will offer a very different experience from the first part. For starters, there will be a greater emphasis on exploring a gigantic world and interacting with NPCs that we’ll encounter on our journey, which through dialogue and quests in which we cooperate with them, will allow us to delve into certain aspects of the narrative and lore. In the words of Cezar Virtosu, its creative director, Lords of the Fallen is “a significantly larger game, with a vast interconnected dual world divided between the realms of the living and the dead, which players can explore alone or with friends.”
As regards the setting, which is strongly inspired by the work of HR Giger, Zdzisław Beksiński and Olivier de Sagazan, and the demand for confrontations, Virtosu commented: “It is darker and more challenging, with more combat fast-paced Dark Souls-like gameplay, stronger thematics, richer narrative, deeper RPG systems, and more immersive storytelling.” Also, players can use ‘devastating magic’.”
A Dark Souls 4.5?
The parallels with FromSoftware’s creations are more than evident and, far from trying to hide or deny them, the Lords of the Fallen team have accepted and embraced their inspirations to create something completely original. This means that, as its creative director rightly commented, the game will invite us to master its complex combat system to succeed in combat against enemies and, above all, final bosses with a grotesque and nightmarish appearance that will force us to observe. We pay attention to their attack patterns and special moves to attack them the moment they drop their guard and we have an opportunity to damage them.
As in Dark Souls and its derivatives, Lords of the Fallen will allow us to choose between “hundreds of unique and brutal weapons”, each one with its peculiarities depending on the fighting style we are looking for, although we can also give them up to “dominate the magic and powerful arcane attacks”. As it could not be missing, it will also be possible to fully customize the appearance of our character, although there will be certain elements that will only have an aesthetic function, so they will not be reflected in the statistics.
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As if what we have discussed so far was not enough, its creators have placed a lot of emphasis on the Threshold, which is what the world of the dead is called, a place where healing items will not be as effective and an insanity indicator will increase. There will be times when we can alternate between the real world and the Threshold thanks to a series of secret paths, something that will be very useful for changing planes. Likewise, every time we die we will return to a place that would be the typical Dark Souls bonfires and we will be offered the opportunity to recover the “experience coin”.
This a title to take into account if you are a fan of Dark Souls
After going through some problems during its development and having undergone a few significant changes on a creative level, Lords of the Fallen will be released in a little less than three months. Without a doubt, it is a project that looks tremendously good and that will attract the attention of all users who are looking for an alternative to Dark Souls with their touch and hallmarks. Now, it remains to be seen if it will be able to meet the expectations that its managers have generated and if its problematic development has not made a dent in the final product, but we could not wait for it more anxiously.