League Of Legends 13.17 Patch Preview: What To Expect, Changes, Updated Features And More
The world of League of Legends is about to experience another evolution with the impending release of Patch 13.17. Riot Games, the mastermind behind the iconic multiplayer online battle arena (MOBA) game, has offered a sneak peek into the forthcoming changes, enhancements, and new features that are set to grace the digital battlefields of Summoner’s Rift. In this comprehensive article, we delve deep into what you can anticipate from the League of Legends 13.17 update.
League Of Legends 13.17 Patch: The Balance of Power
One of the cornerstones of every League of Legends patch is the adjustment of champions to create a balanced and fair gameplay experience. Patch 13.17 is no different, with Riot Games focusing on fine-tuning the power dynamics of several champions to ensure that no single character dominates the game. The developers have meticulously analyzed performance metrics and community feedback to create a set of changes that will breathe new life into the meta.
Top-tier champions known for their “pure killing power builds” are in for a significant shift. Riot aims to transition these champions towards a more balanced playstyle that emphasizes durability without compromising their core identity. Champions such as Aatrox, Xin Zhao, Vi, and Hecarim are slated for changes that seek to create a healthier gameplay environment and encourage strategic diversity.
Additionally, champions affected by the previous Immortal Shieldbow changes will receive buffs to restore their viability and competitiveness in the current meta. This strategic balancing act demonstrates Riot’s dedication to ensuring that each champion has a meaningful role in the game.
Jungle Dynamics: Balancing the Elite
The jungle, a crucial part of the League of Legends ecosystem, is under the microscope in Patch 13.17. Riot has a long-standing commitment to ensuring that the jungle role remains dynamic and competitive. To this end, the development team is poised to make further adjustments to the elite junglers that have been dominating the scene.
However, this time around, Riot is taking a different approach. Rather than bolstering weaker junglers, the focus is on reining in the top-performing ones. By levelling out the playing field, Riot aims to create a balanced jungle experience that rewards strategic prowess and teamwork.
League Of Legends 13.17 Patch: New Skins
One of the most anticipated aspects of any League of Legends update is the introduction of new skins. In Patch 13.17, players can expect a cosmic spectacle as champions are adorned with otherworldly attire. Nautilus, Nunu and Willump, Sion, and Bel’Veth are among the champions receiving new Cosmic-style skins, each featuring intricate design elements that reflect the cosmic theme.
However, the skin release for Jhin comes with a twist. His Dark Cosmic Erasure skin will not be available for direct purchase. Instead, Riot is introducing a “gacha” system, a departure from the conventional purchase model. While this change has sparked some controversy among players, it adds a unique layer of excitement to acquiring this exclusive skin.
League Of Legends 13.17 Patch: Patch Deployment and Timeline
League of Legends Patch 13.17 is scheduled to go live on Wednesday, August 30. While not all the proposed changes are guaranteed to make it into the final version, the lion’s share is expected to launch alongside new skin releases, cosmetic items, and icons.
The patch deployment will commence with the first stages in Australia around 10am AEST before gradually rolling out across major League servers throughout the day. Players should be prepared for several hours of server downtime as the update is implemented. Matchmaking will be disabled across all League queues three hours before the update goes live.
Details on League Patch 13.17 patch notes
Champion Alterations:
Elise:
- Auto attack damage gets a boost from 10-40 (plus 20 percent ability power) to 12-42 (plus 20 percent ability power).
- Auto attack healing sees an increase from 4-10 (plus eight percent ability power) to 6-12 (plus eight percent ability power).
- E ability stun duration extends from 1.6-2 to 1.6-2.4 seconds.
Gnar:
- Mega Q base damage receives a substantial hike from 25-205 to 45-225.
- Mega W base damage is elevated from 25-145 to 35-155.
Lux:
- Mana regeneration takes a slight hit, decreasing from eight to seven.
- Passive damage undergoes augmentation, elevating from 20-190 (plus 20 percent ability power) to 30-200 (plus 25 percent ability power).
- Q ability cooldown is restructured from a static 11 seconds to 11-9 seconds (ranks 1-5).
- E ability damage sees a reduction from 70-270 (plus 80 percent ability power) to 65-265 (plus 80 percent ability power).
Oriana:
- Health growth experiences an increment from 105 to 110.
- W ability damage is boosted from 60-240 (plus 70 percent ability power) to 70-270.
Samira:
- Base health is raised from 600 to 630.
Twisted Fate:
- Q ability power ratio witnesses an increase from 80 to 90 percent.
Tryndamere:
- Attack range takes a leap from 125 to 175.
Vex:
- Q ability damage receives an enhancement from 60-240 (plus 70 percent ability power) to 70-250 (plus 70 percent ability power).
- W ability cooldown is trimmed down from 20-12 to 16-12.
- R ability ping now notifies of enemies in range.
Zoe:
- Health regeneration is given a boost from 6.5 to 7.5.
- E ability sleep duration is extended from 2.25 to 2.5 seconds.
- E ability magic resistance reduction is amplified from 20-30 to a flat 30 percent.
Kayn, Kha’Zix, Kindred, Naafiri, Xerath, Aatrox, Akshan, Blitzcrank, Hecarim, Quinn, Vi, Xin Zhao: These champions undergo varying degrees of alterations, encompassing everything from base health changes to ability adjustments.
Item Revisions:
The item landscape within League of Legends is also evolving, with several items receiving substantial modifications:
- Immortal Shieldbow’s Lifeline passive is boosted from 215-500 to 290-500.
- Goredrinker’s build path is altered from Caulfield’s Warhammer to Phage, while its health increases from 300 to 400.
- Stridebreaker’s health is elevated from 300 to 375.
- Bloodthirster’s health threshold is raised from 50 to 70 percent.
- Evenshroud’s damage amplification effect is reduced from 10 to seven percent.
- Stattik Shiv’s PVP damage is lowered from 100-180 (plus 30 percent ability power) to 100-180 (plus 15 ability power).
- Duskblade no longer renders the user invulnerable to damage while untargetable.
- Spear of Shojin’s build path changes from BF Sword to Pickaxe, and its health is increased from 350 to 500.
- Dragonforce ability is modified, shifting from eight (plus eight percent bonus attack damage) to 16 (plus four percent bonus attack damage) damage. (Note: This represents a buff until 200 bonus attack damage.)
Rune and Systemic Refinements:
Riot Games is also addressing runes and game systems:
- The Future’s Market rune sees a reduction in debt limit from 145 plus five per minute to 100 plus eight per minute.
- The Dragon receives a new patience bar, and its AI behavior is synchronized with that of other jungle monsters.
- Catchup jungle experience now undergoes rounding in a more conventional manner instead of always rounding up.
The League of Legends 13.17 Patch Preview offers an exciting glimpse into the future of the game. From champion balance adjustments and elite jungle recalibrations to cosmic-themed skins that redefine champions’ appearances, this patch promises to inject new energy into the League of Legends experience. As the community eagerly awaits the official release of Patch 13.17 on August 30, the anticipation is palpable. Get ready to adapt, strategize, and immerse yourself in the ever-evolving world of Summoner’s Rift.