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DOTA 2 Patch 7.34c Overview: All You Need To Know

8 months ago By AI Smith

Dota 2, the beloved multiplayer online battle arena (MOBA) game, is known for its ever-evolving gameplay, and the introduction of patch updates keeps the community engaged and excited. 

The latest instalment, Dota 2 Patch 7.34c, brings a slew of changes to the game, from hero adjustments to item tweaks, promising to reshape the meta and the way matches are played. In this comprehensive overview, we’ll delve into the key changes and what they mean for both professional and casual players.

A Surprise Release

Valve, the developer behind Dota 2, has once again taken the community by surprise with the release of Dota 2 Patch 7.34c. This patch arrived just days before DreamLeague Season 21, leaving players and fans eager to explore the alterations it brings. While many anticipated that Patch 7.34b would serve as the official patch for The International 12 (TI12), Valve’s decision to release 7.34c hints at a more dynamic approach to balance changes.

Items and Neutral Items

Let’s kick things off by examining the modifications made to items and neutral items in Dota 2 Patch 7.34c.

Regular Items

One of the notable changes in this category is related to Solar Crest. This item has been a popular choice among players, offering a valuable movement speed bonus. However, in this patch, its movement speed bonus has been dialed back slightly from 18% to 15%. While this may not be a game-changing nerf, it does impact the effectiveness of heroes who frequently rely on Solar Crest.

Neutral Items

Neutral items play a crucial role in Dota 2 matches, providing teams with additional power and versatility. In this patch, four of these items have undergone nerfs to balance their impact on the game.

Arcane Ring: This neutral item now grants +8 Intelligence (INT), down from its previous +7. While this change may seem minor, it can affect heroes who heavily rely on mana reserves, such as Storm Spirit, making their early-game performance slightly more challenging.

Vambrace: Vambrace, known for its versatility in providing stats, has been subject to a slight reduction. It now offers +2 stats to non-primary attributes instead of the previous +4. This tweak aims to ensure that the item remains balanced in terms of gameplay impact.

While these changes affect the item landscape, they are unlikely to drastically shift the overall strategy and gameplay dynamics in Dota 2.

Hero Changes

The heart of Dota 2 Patch 7.34c lies in the alterations made to the game’s heroes. Nearly every hero has been touched in some way, either receiving buffs or nerfs. These hero adjustments promise to shake up the meta and influence hero picks and strategies. Let’s delve into some of the key changes for specific heroes:

Beastmaster

Beastmaster, a formidable offlaner, finds himself on the receiving end of nerfs in this patch. While he remains a solid pick for professional players, his “Call of the Wild Hawk” ability has become less spammable due to an increased mana cost of 50, up from the previous 30. Additionally, the Hawk’s base HP at level 4 has been reduced from 675 to 625. Another notable nerf targets Beastmaster’s “Drums of Slom,” which no longer considers illusion damage amplification for healing.

Ember Spirit

Ember Spirit, a prominent hero in both professional and casual play, has been nerfed in Dota 2 Patch 7.34c. The reduction of his base HP regen from 1.25 to 0.5 significantly impacts his early-game sustainability, particularly during the laning phase. Furthermore, the cost of his “Sleight of Fist” ability has been increased from 50 to 60 mana, exacerbating his existing mana management issues.

Gyrocopter

Gyrocopter’s rise to prominence was halted by Valve through a series of nerfs in Dota 2 Patch 7.34c. His AGI gain has been reduced from 3.3 to 3.1, diminishing his effectiveness in scaling damage. His “Homing Missile” now stuns for a shorter duration, with the level 4 stun duration reduced from 2.6 seconds to 2.5 seconds. Moreover, his formidable “Flak Cannon” ability has seen an increased cooldown, starting at 26 seconds and scaling down to 20 seconds. Several of Gyrocopter’s talents have also been adjusted, making him a less imposing force in the game.

Invoker

Invoker, a hero who received significant buffs in the previous patch (7.34), became a dominant presence in Dota 2. Valve has responded with nerfs to curb his overwhelming power. Notable changes include a reduction in his base health regen from 1.5 to 1, making him more susceptible during the laning phase. His “Wex” ability now provides less movement speed, and his “Tornado” deals reduced base damage. Additionally, Invoker’s Aghanim’s Shard’s “Pull Linger Duration” has been reduced to 0 seconds, no longer debuffing immune units after creating an EMP.

Muerta

Muerta, a hero who has not enjoyed much popularity recently, has received significant buffs in Dota 2 Patch 7.34c. These changes could potentially elevate her to a preferred carry option. Her “Dead Shot” ability now deals more damage across all levels, enhancing her early-game effectiveness. Moreover, she gains bonus attack damage from “Pierce The Veil” at levels 1 and 2, strengthening her mid-game presence. Her Level 15 talent has also received an upgrade, offering a +350 “Dead Shot” cast range boost.

As the Dota 2 community adapts to these changes, the metagame is set to undergo a transformation. Heroes who were once dominant may see reduced play, while others may rise to prominence. Strategies and gameplay dynamics will undoubtedly shift as players explore the possibilities of Dota 2 Patch 7.34c. Whether you’re a professional competitor or a casual enthusiast, these dynamic updates keep the game fresh and engaging, ensuring that Dota 2 remains a captivating experience for all.

Also Read: Quest Esports Name Russian Carry Player Nikita “Daxak” Kuzmin As Its New Dota 2 Coach 

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