Diablo 4 launches, faces technical glitches; becomes fastest Blizzard’s Selling Game
Blizzard is currently investigating various issues with online servers that are preventing players from logging in and accessing the game.
Diablo IV is now available to all players on PlayStation, Xbox and PC consoles. After its early access period, which could only be accessed through the Deluxe and Premium editions, Blizzard’s new role-playing game can finally be enjoyed by all those users who have been waiting for its release for years. However, as the studio warned last week, the first day of release is not entirely satisfactory for some players, since problems are being reported.
As we can read in the official statement from Blizzard, several problems related to online servers are currently being investigated. Some encounter failures when logging in, either because they cannot directly access the game through their account, or because they manage to access it, but the waiting times to start playing are too long. In any case, it is to be hoped that Blizzard will fully investigate these issues and that the servers will stabilize as the days go by.
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Where does Blizzard Entertainment’s Diablo 4 stand?
“For now we are very satisfied with Project Fenris(Diablo 4). But we still have a lot to test in its end game (since the campaign is only the beginning). We also want to play in-depth with more classes and, of course, check that everything works well when the servers go live with early access on June 2, and also when they do so on the 6th when everyone can finally access this new adventure in Sanctuary”, we commented on our first conclusions.